Founder’s Message

It took me over a decade to find God. I asked, I questioned, using rational thought to find answers to questions that could never be answered through logic. In January 2019, I found myself in the Philippines promoting World Cup languages. Not long into the trip, a friend invited me to attend church on a bright, sun-filled Sunday. Though minuscule, the church was warm and inviting; peaceful. There, I prayed with my teammates. As I prayed, a question rose to the fore of my mind: What is the most important language in the world? Without conscious thought, I replied, “It is God’s language.” It seemed the pastor had known what was happening to me. He invited me to share the experience on the stage. I had found that God was with me.

The Bible repeatedly instructs those who follow God to read the Bible well and learn His word. However, as someone who has been through this, I find that getting into Bible reading is not easy, let alone memorizing its content. The Bible says that the word of God will never fail, and it's such a pity not to remember God's word. This inspired me to design a game that could help with memorizing Bible verses. With God's help in prayer, I invented a game that aids in memorizing Bible passages and have applied for a design patent for it, all by God’s grace. Now, in our database, we have over ten thousand Bible memory games.

During a business trip to Taiwan, I visited a local restaurant named "Five Loaves and Two Fish". At that time, I was thinking about board games like "Five in a Row", which inspired me to design a chess game called "Five Loaves and Two Fish" using these items as game pieces. With this idea in mind, I realized that while Biblical characters' names are meaningful, they are not easy to remember. So, I thought about whether it would be possible to remember these names through a chess game. In seeking God's guidance and wisdom with a prayerful heart, I came up with the idea of using AI technology to allow users to input names to design their own chess game. During the testing of this chess game, my sister discovered that it could also be used for evangelism. We also found that we can use this chess game to share important messages. Through playing this message-bearing chess game, people could transform their perceptions of things and, subsequently, their behaviors.

My sister recently shared with me that 13 years ago, when she decided to leave the field of education to work with me, she had a call to use apps for evangelism and shepherding Christians. We have a vision to build a social media specifically aimed at encouraging Christian unity. This project is truly immense, and we have encountered many difficulties, but God's grace is sufficient, and we are now 90% complete with the project. Our biggest current challenge is a lack of funds. We pray that God continues to grant us grace and blessings to help us!

If you are also moved and would like to participate in this ministry, please pray for us and consider donating to support us. Thank you!

May God bless you all!

Argon Chan

July 30, 2024

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